![]() It may conflict with game capture sources, so remove any game capture sources if you try display capture. It simply catches what is currently visible on the monitor, whatever it is. Usually, display capture is always the last resort. For example, you should not have both a game capture and a display capture source present in the same scene collection if the game capture is set to "capture any fullscreen application". This way you avoid issues with the sources layering over each other and with stomping over each other. While you're testing, remove every other source and every other scene you created, leaving only one scene and the one source you're testing with. Try window capture, and as last resort try display capture. If it doesn't use directx or opengl for graphics output, you cannot use game capture. Unfortunately, I didn't find any information about this game, especially how it creates its output. You seem to try to capture a game named todus.exe. Since I can not see normal window mode switching to full screen and possibly see part of the video actually being cut off on left side, I am not sure this is happening. Not in Nvidia Control Panel any more.īut you have a desktop PC and this all doesn't apply. make sure you set resolution the same for both displays. With the current Windows 10 version (1909), you set the GPU in Windows settings. ![]() Youtube guides tend to get outdated on upcoming OS and application updates. ![]()
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